Batman Arkham City Lockdown
Satisfying for Batman fans, but almost comically short. We hope Batman returns with more foes to fight.
Batman Arkham City Lockdown Review
by on February 25, 2012
The graphics in Arkham City Lockdown echo modern ‘gritty’ Batman movies and games, but the game reminds us more of the campy fight scenes in the 1960s TV show.
The Caped Crusader takes on escaped asylum inmates, who showcase their craziness by attacking one at a time, instead of ganging up and turning Batman into superhero stew. Presumably in an attempt to be sporting, Batman battles even heavily armed foes mostly using his fists, the idiot.
The game plays out a lot like Infinity Blade: canned animations; telegraphed attacks to dodge or counter; déjà vu when you enter the same location again and again. It lacks the subtlety, elegance and finesse of Chair’s game, but there’s a certain amount of satisfaction in punching a henchman’s face with electrified Bat-gauntlets. Boss battles lessen the monotony, and the game looks great, but once we’d been through it, we yearned for more depth and variety.
Download this app: Batman Arkham City Lockdown
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Review courtesy of Tap!
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