Need for Speed: Shift
Car chases and tracks galore in this mini racing sim
Need for Speed: Shift Review
by on January 12, 2011
“I feel the need, the need for speed.” So said Tom Cruise in the ’80s cockathon Top Gun. Little did he know that this phrase would generate a multi-million pound racing franchise by one of the world’s biggest game companies, EA.
Electronic Arts is definitely leading the way when it comes to graphically rich gaming on Android and Apple devices. The company knows how to port great-looking games to mobile and Need For Speed: Shift is of no exception.
The numbers speak for themselves: 20 cars, 18 tracks, three difficulty levels and, er, one accelerometer.
The game is easy to play, given that you don’t really control the speed at which you are going at, you merely use the phone’s accelerometer to guide your car around the myriad tracks and to the finish line.
If, like us, your driving skills are about as good as your ability to say ‘no’ in a strip club, then…
Need For Speed: Shift will start off as a series of high-speed crashes, sprinkled with more than a touch of frustration. You’ll soon get the hand of the tracks twist and turns, however, and marvel at just how many cars are on offer.
What surprised us most, was the amount of gameplay that’s fit in an app that’s just 1.2MB in size – not bad, considering how nice the game looks.
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